|The original never made it to Europe or the USA.|
Nowadays, the concept of experience points and the character growth that comes with these has permeated into all kind of different genres. Why, you can even earn experience points in racing games!
Why are experience points so cool?
The reason why experience points have become so popular is two-fold. From the player´s perspective it is the overwhelming sense of progression. Collecting experience points is a small but significant step in making your character better at what he is doing. Even a quick gaming session of a few minutes can give you experience and thus the feeling of advancing towards a bigger goal. It is quick success and long-lasting at the same time.
|I don´t have much time today so I will only kill about 173 orcs now.|
If you look at it from a designer´s perspective, the motivation is sometimes less noble. Why hand everything to the player right from the start and risk that he is bored after a few hours of playing. Make him collect an arbitrary number of points to unlock everything step by step. Not much effort, but a hell of a lot more long-lasting motivation. Just be careful that the amount of experience points does not move into the god-forsaken area that is called "grinding".
Different concepts for experience
Since experience points are an overused concept, modern games introduce new twists to the formula. It ranges from simple tricks like renaming them, in Final Fantasy 14 you will collect "routine" to reach new levels. Other games use experience points as currency to unlock new abilities for your character. A few even give you separate experience bars for the different actions you perform, giving you the chance to train the aspects that you like the most about your character.
|Fighter, Rogue or Mage experience increases when you use appropriate combat actions. (Lands of Lore 1)|